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Author |
Thread Statistics | Show CCP posts - 45 post(s) |

Funky Lazers
Shin-Ra Ltd
229
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Posted - 2013.02.06 19:56:00 -
[1] - Quote
I see there is no change about active armor tanking with normal T2/faction reppers. So my question is simple, why my 4 slot tank Golem tanks 25-30% better than my 4 slot tank Kronos? Moreover, tanking mods on my Golem are 2 times cheaper then Kronos's ones.
Will that be fixed someday? Whatever. |

Funky Lazers
Shin-Ra Ltd
230
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Posted - 2013.02.07 13:15:00 -
[2] - Quote
Hakan MacTrew wrote:Bouh Revetoile wrote:Edey wrote:Funky Lazers wrote:I see there is no change about active armor tanking with normal T2/faction reppers. So my question is simple, why my 4 slot tank Golem tanks 25-30% better than my 4 slot tank Kronos? Moreover, tanking mods on my Golem are 2 times cheaper then Kronos's ones.
Will that be fixed someday? That and why there are 3 sub-cap armor repair mods (small, med and large) while shield has 4? Because there is 6 armor buffer module versus 3 shield buffer module. Not to mention armours 15 resistance modules over shields 9. Oh, and the fact that a DC gives twice as much resistance to armour as it does shields...
You can have 100 armor resist mods and still it means nothing.
Shield have invuls and active hardeners which is more than enough to be better at tanking.
My Pithum A-Type adaptive invul gives me 46% of every resists. Show me the same mod on armor tanking. Whatever. |

Funky Lazers
Shin-Ra Ltd
231
|
Posted - 2013.02.07 22:02:00 -
[3] - Quote
Naomi Anthar wrote: Bla bla bla. And then we should compare armor tanking to what ? Hull tanking ? Yeah. I guess so.
I still think you chose the wrong comparison, we should compare Armor tanking to Hybrid turrets or Afterburners. Well, those things too use cap, so we can balance around that.
All in all, I just wonder how do you balance something if you don't have a comparison?
Skunky Denmark wrote: Especially when the 2 ships are not designed to tank the same So Kronos is designed to tank an empty space and Golem should tank asteroids? Right? Whatever. |

Funky Lazers
Shin-Ra Ltd
232
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Posted - 2013.02.08 13:36:00 -
[4] - Quote
Fon Revedhort wrote: TL;DR: tech2 tanking is more or less balanced, deadspace is not
I'm not some EFT warrior, but here's EFT SS about T2 tanking balance.
Shield is better at burst tanking AND at sustained one. Invuls make this difference even more distant. Whatever. |

Funky Lazers
Shin-Ra Ltd
232
|
Posted - 2013.02.08 23:34:00 -
[5] - Quote
Well I just accepted the fact if you want to do PvE efficiently forget about three words: Active Armor Tanking.
Damn lol, I was so full of hope that I could finally fit my Kronos with some armor tank that I didn't use for like 3 years. Whatever. |

Funky Lazers
Shin-Ra Ltd
232
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Posted - 2013.02.09 08:08:00 -
[6] - Quote
Bouh Revetoile wrote:What people don't see with the AAR is all the possibilities the module open. Basicaly, you have a 2 in 1 repair mod for the length of a fiight and active tank rig won't kill your speed anymore (this is insane : 15% more speed !) Oh, and some grid is freed too now.
That may look like small things, but that may have huge consequences. You need one less slot to active armor tank (damage ? TE ? more tank ? more speed ?), and you are as fast as any other ship. I can't imagine how to not see the difference that will make.
Sometimes I have to stand, do anything and/or tank damage for like 3-5 mins or even more because of Damper madness.
My repairer does more than 20 or 30 cycles for those 5 mins. So "for the length of a fight" sounds a bit joky.
I have around 3000-4000 PG free, "Oh, and some grid is freed too now." yeah, more free greed!
Also I never use rigs and other stuff that reduces my speed, so where is my 15% more speed?
"You need one less slot to active armor tank" - No. I still need the same number. Nothing changed. Whatever. |

Funky Lazers
Shin-Ra Ltd
232
|
Posted - 2013.02.09 15:34:00 -
[7] - Quote
Bouh Revetoile wrote: And finaly, I'm not saying it will now be wonderland in a perfect virtual world, though the last few pages were only moaning without any argumented concern IMO.
There are 2 facts that 2x LAR are worse than X-Large SB+SBA in: - sustained tank - burst tank Plus shield tanks have more resists because of Invuls.
This is enough for me to consider Armor tanking the worst thing here. Since I need less mods to tank I can fit TEs/TCs easily.
Why shouldn't I moan about this obvious disbalance? Whatever. |
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